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HOME > Yu-Gi-Oh! Card Search > Search result
Include "The Six Samurai" in "Card Name" or "Card Text". Search result Showing 1 to 19 of 19
Include "The Six Samurai" in "Card Name" or "Card Text".
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Rating Score | Card Name | Card-Type | |||||||||||
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Attribute | Level | Type | ATK | DEF | |||||||||
▶︎ Deck | 9.6 (17) | Battle Shogun of the Six Samurai |
Link Monster Effect Monster |
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- | - | Warrior | 1000 | - | |||||||||
2 Warrior monsters, including a "Six Samurai" monster If this card is Link Summoned: You can discard 1 card; add 1 card from your Deck to your hand that has an effect that places a Bushido Counter(s). You can only use this effect of "Battle Shogun of the Six Samurai" once per turn. Each time a "Six Samurai" monster(s) is Normal or Special Summoned to a zone(s) this card points to, place 1 Bushido Counter on this card. Gains 100 ATK for each Bushido Counter on your field.
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▶︎ Deck | 9 (24) | Grandmaster of the Six Samurai | Effect Monster | ||||||||||
- | 5 | Warrior | 2100 | 800 | |||||||||
You can only control 1 "Grandmaster of the Six Samurai". If you control a "Six Samurai" monster, you can Special Summon this card (from your hand). If this card in your possession is destroyed by an opponent's card effect: Target 1 "Six Samurai" monster in your GY; add that target to your hand. | |||||||||||||
▶︎ Deck | 8.9 (26) | Kagemusha of the Six Samurai |
Effect Monster Tuner Monster |
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- | 2 | Warrior | 400 | 1800 | |||||||||
During either player's turn, when exactly 1 face-up "Six Samurai" monster you control is targeted by a Spell Card, Trap Card, or card effect that could have targeted this card: You can activate this effect; that Spell/Trap/effect now targets this face-up card on the field, instead. | |||||||||||||
▶︎ Deck | 8.6 (19) | Asceticism of the Six Samurai | Quick-Play Spell | ||||||||||
Target 1 "Six Samurai" monster you control; Special Summon 1 "Six Samurai" monster from your Deck with the same ATK but a different name, and if you do, destroy it during the End Phase of this turn. | |||||||||||||
▶︎ Deck | 6.9 (16) | The Six Samurai - Zanji | Effect Monster | ||||||||||
- | 4 | Warrior | 1800 | 1300 | |||||||||
At the end of the Damage Step, if this card attacked: Destroy the monster this card attacked. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 6.9 (14) | Elder of the Six Samurai | Effect Monster | ||||||||||
- | 3 | Warrior | 400 | 0 | |||||||||
If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand). | |||||||||||||
▶︎ Deck | 6.9 (9) | Cunning of the Six Samurai | Quick-Play Spell | ||||||||||
Send 1 face-up "Six Samurai" monster you control to the Graveyard, then target 1 "Six Samurai" monster in either player's Graveyard; Special Summon that target. | |||||||||||||
▶︎ Deck | 6.8 (11) | Hand of the Six Samurai | Effect Monster | ||||||||||
- | 3 | Warrior | 1600 | 1000 | |||||||||
If you control another "Six Samurai" monster: You can Tribute 1 "Six Samurai" monster, then target 1 monster on the field; destroy that target. | |||||||||||||
▶︎ Deck | 6.7 (22) | Shadow of the Six Samurai - Shien | Xyz Monster | ||||||||||
- | 4 | Warrior | 2500 | 400 | |||||||||
2 Level 4 "Six Samurai" monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 "Six Samurai" monster you control with less than 2000 ATK; its original ATK becomes 2000 until the end of this turn. |
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▶︎ Deck | 6.1 (13) | Spirit of the Six Samurai |
Effect Monster Union Monster |
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- | 3 | Warrior | 500 | 500 | |||||||||
Once per turn, you can either: Target 1 face-up "Six Samurai" monster you control; equip this card to that target, OR: Unequip this card and Special Summon it in face-up Attack Position. While equipped by this effect, the equipped monster gains 500 ATK and DEF. If the equipped monster destroys an opponent's monster by battle: Draw 1 card. (A monster can only be equipped with 1 Union Monster at a time. If the equipped monster would be destroyed, destroy this card instead.) | |||||||||||||
▶︎ Deck | 6 (13) | The Six Samurai - Yaichi | Effect Monster | ||||||||||
- | 3 | Warrior | 1300 | 800 | |||||||||
Once per turn: You can target 1 Set Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This monster cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 5.9 (64) | The Six Samurai - Yariza | Effect Monster | ||||||||||
- | 3 | Warrior | 1000 | 500 | |||||||||
While you control a face-up "Six Samurai" monster with a different name, this card can attack your opponent directly. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 5.7 (12) | The Six Samurai - Irou | Effect Monster | ||||||||||
- | 4 | Warrior | 1700 | 1200 | |||||||||
At the start of the Damage Step, if this card attacked a face-down Defense Position monster: Destroy that monster. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 5.7 (6) | Legendary Secret of the Six Samurai | Effect Monster | ||||||||||
- | 4 | Warrior | 500 | 2000 | |||||||||
When you Normal or Special Summon a "Secret Six Samurai" monster(s) (except during the Damage Step): You can Special Summon this card from your hand. You can only use this effect of "Legendary Secret of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; until the end of this turn, this card's Attribute, Level and ATK/DEF become the same as that banished monster's. | |||||||||||||
▶︎ Deck | 5.4 (13) | The Six Samurai - Kamon | Effect Monster | ||||||||||
- | 3 | Warrior | 1500 | 1000 | |||||||||
Once per turn: You can target 1 face-up Spell/Trap Card; destroy that target. You must control a face-up "Six Samurai" monster with a different name to activate and to resolve this effect. This card cannot declare an attack during the turn this effect is activated. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 4.6 (27) | The Six Samurai - Nisashi | Effect Monster | ||||||||||
- | 4 | Warrior | 1400 | 700 | |||||||||
While you control a face-up "Six Samurai" monster with a different name, this card can attack twice during each Battle Phase. If this card would be destroyed, you can destroy another face-up "Six Samurai" monster you control instead. | |||||||||||||
▶︎ Deck | 4.5 (21) | Chamberlain of the Six Samurai | Normal Monster | ||||||||||
- | 3 | Warrior | 200 | 2000 | |||||||||
The Six Samurai are supported from the shadows by this silent and mysterious warrior. His past is unknown to them, but his countless scars are proof of his experience. | |||||||||||||
▶︎ Deck | 4.2 (10) | Return of the Six Samurai | Normal Trap | ||||||||||
Target 1 "Six Samurai" monster in your GY; Special Summon that target. Destroy it during the End Phase of this turn. | |||||||||||||
▶︎ Deck | 2.7 (12) | Secret Skills of the Six Samurai | Quick-Play Spell | ||||||||||
Send 1 monster you control to the GY, then target 1 of your banished "Six Samurai" monsters; Special Summon it. You can only activate 1 "Secret Skills of the Six Samurai" per turn. | |||||||||||||
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